In this project you will interpret, assess, and calculate probability and odds related to carnival games.
At the end of the each lesson, under Project Connection, you will be required to complete the Module 2 Project. You can access the entire project from this page at any time.
Make sure to save all work from Project Connection in your course folder. You will submit your Module 2 Project to your teacher at the end of Module 2. Check with your teacher about how you should submit your project work before you begin the project.
The most important part of your project presentation is clearly explaining and supporting your reasoning with relevant visuals and calculations. Make sure to show all your work.
Review the Module 2 Project Rubric to ensure you understand how you will be assessed on this project.
You can choose any format you prefer for the final presentation of this project. Some options include a written document, virtual or real poster, website, or video.
There are two parts to this project:
In this game there are two different ways the player can win using a pair of fair dice. The player wins by throwing a sum of 2, 3, 4, 10, 11, or 12. The player also wins if doubles are rolled.
Let A represent winning by throwing a sum of 2, 3, 4, 10, 11, or 12. Let B represent winning by throwing doubles.
Save your responses in your course folder. Return to Lesson 2.
The local hockey team is having a raffle to raise money. The team is selling 2500 tickets, and there will be two draws. The first draw is for the grand prize—a trip for two to an all-inclusive resort. The second draw is for the consolation prize—an HDTV. After each draw, the winning ticket is not returned to the raffle.
You buy 10 tickets for the raffle.
Description of Parameter Change |
New Odds of Winning |
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Save your responses in your course folder.
Hemera Technologies/Photos.com/Thinkstock
The object of this game is to shoot a standard-size basketball through a standard-size basketball net. A ticket gives you two shots. If you sink one basket of the two, you win the small stuffed animal; and if you sink both baskets, you win the big stuffed animal.
Based on past experience, the probability of you scoring a basket on one shot is 35%.
Save your responses in your course folder. Did you make sure to answer all the questions thoughtfully and thoroughly? Did you show all your work for any mathematical computations?
The carnival manager feels the need to create an original game for the carnival. He has asked you to submit a proposal for this game. The game should be the type of game that you would play at a carnival or an amusement park, and it should appeal to other students who are in high school. You must be able to explain the probability of your game, so don’t make it too complicated. Don’t forget to list any prizes that can be won.
To help you organize your proposal to the carnival manager, follow the steps to give you the best chance for success.
Step 1: Include a description of all the necessary objects needed to play the game; for example, spinners, balls, or dice. Draw a picture of your game design, if necessary.
Step 2: You must create a set of step-by-step instructions that clearly explains your game. The instructions must be easy to follow so that anyone can pick them up, read them, and begin playing your game.
Step 3: Create a probability analysis. It should include the following:
Save your responses in your course folder. Return to Lesson 3.
Your Module 2 Project will be evaluated by your teacher using the evaluation guidelines in the project rubric. Read the rubric carefully. Make sure you are aware of how you will be assessed. You can print or save a digital copy of the Module 2 Project Rubric as a guide to help you complete your project.
Don’t forget to submit your completed Module 2 Project to your teacher at the end of Module 2.