Module 3 Project

 

Math Mystery

 

Project Overview

 

Purpose

 

This is a photo of a magnifying glass over a newspaper covered in numbers.

Comstock/Thinkstock

In this project you will relate and explain the concepts from Module 3 to solve a mystery in Part 1 and then create your own mystery in Part 2.

 

Process

 

Towards the end of each lesson, under Project Connection, you may be prompted to complete a part of the Module 3 Project.

 

Make sure to save all your work from each Project Connection in your course folder. You will submit your Module 3 Project to your teacher at the end of Module 3. Check with your teacher about how you should submit your project work before you begin the project.

 

Presentation

 

The most important part of your project presentation is clearly explaining and supporting your reasoning with relevant visuals and equations. Make sure to show all your work.

 

Review the Module 3 Project Rubric to ensure you understand how you will be assessed on this project.

 

You can choose any format you prefer for the final presentation of this project. Some options include a written document, virtual or real poster, website, video, oral report, slide show presentation, comic strip, or puzzle.

 

Part 1: Elite Math Code Breakers

 

You are a member of the Elite Math Code Breaker team, and you have been asked to solve a number of permutation and combination questions to solve a mystery. Your team goes out daily searching for CODEMAKERS and trying to foil their evil deeds.

 

You will complete the multimedia piece titled Elite Math Code Breakers. You will record your answers in the Code Breakers Activity Sheet. Save the Code Breakers Activity Sheet to your course folder at this time.

 

 

This is a play button for Elite Math Code Breakers.

 

course folder Save your Code Breakers Activity Sheet in your course folder.

 

Part 2: Make a Mystery

 

In Part 1 you had a chance to solve a mystery. In Part 2 you will design a mystery, story, or activity that uses what you have learned about permutations and combinations in this module. The number of questions required is up to you, although the suggested number of questions is 5 to 10.

 

Your mystery, story, or activity must include problems that require the understanding of the following concepts or procedures to solve:

For each problem in your mystery, story, or activity, provide a

course folder Save your responses in your course folder.

 

Conclusion

 

Write a brief conclusion to your Module 3 Project. Include a personal reflection of what you feel you learned from the project during and after completion.

 

course folder Save your responses in your course folder. Return to Lesson 5.

 

Project Assessment

 

Your Module 3 Project will be evaluated by your teacher using the evaluation guidelines in the project rubric. Read the rubric carefully. Make sure you are aware how you will be assessed. You can print or save a digital copy of the Module 3 Project Rubric as a guide to help you complete your project.

 

Don’t forget to submit your completed Module 3 Project to your teacher at the end of Module 3.