Age
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Typically Can
A child can typically . . .
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Emerging Skills
A child whose skills are emerging . . .
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0 to 6 months

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- sit with slight support
- lift head and pull to sitting position when hand held
- turn from back to stomach and from stomach to back
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- takes weight on feet when held in standing position
- takes early stepping movements
- gets into creeping or crawling position
- appears to be dancing when straightening one leg at a time in an upright position
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Fine
Motor
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- move toy from hand to hand
- hold toys in place in both hands
- grasp table
- reach for and grasp objects with whole hand
- move object from hand to mouth
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- transfers a toy from one hand to the other
- releases a toy by dropping
- throws a toy purposefully
- holds two blocks and looks for a third
- rotates her or his wrist to turn and manipulate an object
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6 to18 months

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- walk alone
- walk up and down stairs with hand held
- throw a ball
- sit down from standing
- “dance” to music
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- steps backward
- steps sideways
- begins to run
- jumps and climbs
- seats self on small chair
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Fine
Motor
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- place ten-cubes in a cup
- grasp items with thumb and forefinger
- target small objects
- stack three or four blocks
- turn page of a book
- scribble
- fill and empty containers
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- folds paper
- attempts simple puzzles
- copies simple lines drawn on paper
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1.5 to 2.5 years

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- run without falling
- walk backwards and sideways
- climb over furniture
- walk upstairs alternating feet
- walk along a line
- fit jars and squares inside of each other
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- kicks a ball
- walks a few steps on tiptoe
- throws and retrieves objects
- jumps in place with both feet off the floor
- pedals a tricycle
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Fine
Motor
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- take lids off jars
- draw a vertical line
- build a tower of five blocks
- complete an inset puzzle
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- clutches a pencil with whole hand
- holds brush and paints on paper
- uses child’s scissors to cut
- strings beads
- imitates folding paper in half
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2.5 to 3.5 years

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- climb on a jungle gym and other equipment
- kick a ball
- with hand held, jump from height of 20 cm
- stand on one foot momentarily
- throw a small ball
- get up from a squatting position without help
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- does standing broad-jumps for 30 cm
- jumps off the ground with a two-footed jump
- hops on one foot for a few steps
- uses pedals to ride a tricycle and steers to avoid obstacles
- catches a large ball with arms extended
- skips six times imitating another person
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Fine
Motor
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- copy a shape from a drawing
- build a tower of nine blocks
- place round, square, and triangular blocks in a form board
- complete a large-piece puzzle
- copy a bridge of blocks from a model bridge
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- handles scissors and cuts out shapes
- pulls up a zipper but cannot do buttons
- screws lids on jars
- carries liquids in a cup
- puts on shoes but cannot tie laces
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3.5 to 4.5 years

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- walk on tiptoes for 3 m
- balance on a walk board
- ride a tricycle without bumping into things
- enjoy throwing and catching games
- move to music in rhythm
- walk up and down stairs alternating feet
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- bounces on a trampoline
- gallops
- jumps down from a 0.5-m height
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Fine
Motor
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- put a small-piece jigsaw together
- cut with play scissors
- paint with a large brush on large paper
- toss bean bags into holes in targets
- manipulate clay
- draw a person with three parts
- fold paper
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- buttons and unbuttons buttons
- cuts on a line with scissors
- carries cup without spilling liquid in it
- strings beads to make a necklace
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4.5 to 5.5 years

Adapted from: © Matthew Cole/shutterstock
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Gross Motor
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- walk up and down stairs, alternating feet, without support
- broad jump up to 1 m
- skip on both feet or gallop
- walk along a 6-cm balance beam
- throw a small ball 6 m
- jump to touch something
- jump a 30-cm high hurdle
- balance on either foot
- run on tiptoe
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- hops a distance of 15 m
- accompanies music with body movement (e.g., slow, heavy, soft, like a bear, and so on)
- touches toes without bending knees
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Fine
Motor
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- draw a person with most body parts included
- copy square, circle, rectangle
- imitate building ten-cube steps
- hold a pencil between thumb and forefinger
- use the same hand consistently
- draw letters and numbers
- cut and paste
- wash hands and face
- dress if given plenty of time
- print name
- feed self with little mess using a spoon and a fork
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- ties shoelaces and bows
- does up buttons and fasteners
- copies a triangle shape
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