Lesson 4
Completion requirements
Created by IMSreader
1. Lesson 4
1.1. Discover
Module 1: Function Transformations
Discover
Try This 1
Projectile motion simulators like the one that follows are common. Open “Golf Range” and experiment with the effects of using different angles and initial speeds. Turn on “Show paths” to see the trajectory of your ball. Press to shoot and
to swing again.
- What general shape does the path always take?
- How does changing the speed or angle affect the shape?
- How can the path of a projectile be transformed into the path of another projectile?
- The projectiles in the simulator all followed a parabolic trajectory, which can be modelled by y = x2 after various transformations.
- Open Projectile Equation Matcher to explore the equations of these parabolas. The function
is given in red and its values of a, b, h, and k can be manipulated.
- Select projectile 1.
- Use the sliders to match the red function to the green projectile 1.
- Complete the following table.
Projectile
Value of
a
Value of
b
Value of
h
Value of
k
Description of How f(x) = x2 Was Transformed
1
2
3
4
- Open Projectile Equation Matcher to explore the equations of these parabolas. The function
Save your responses in your course folder.
Share 1
With a partner or group, discuss the following question based on the table you created in Try This 1:
Is it possible for more than one equation to match a projectile path? Explain.
If required, save a record of your discussion in your course folder.